package de.koller.worlders.engine.tiles.landscape.generator.universe;

import java.awt.image.BufferedImage;

public class UniverseUtil {

	public static void clear( BufferedImage map, int c ) {
		for( int x = 0; x < map.getWidth(); x++ )
			for( int y = 0; y < map.getHeight(); y++ )
				map.setRGB( x, y, c );
	}
	
}
